CardRPG 1.0
 
Loading...
Searching...
No Matches
CardRPG.DuelerEffectSlots Class Reference

A class that holds the effect slots for a Dueler. More...

Public Member Functions

void AddAura (Dueler dueler, Arua aura)
 
void RemoveAura (Dueler dueler, Arua aura)
 
void RemovePositiveAura (Dueler dueler, int n)
 
void RemoveNegativeAura (Dueler dueler, int n)
 
void RemoveAllAura (Dueler dueler)
 
void Clear (Dueler dueler)
 

Properties

TriggerEffectSlot< CharmCharms = new TriggerEffectSlot<Charm>() [get, set]
 Gets or sets the active charm objects.
 
int PositiveCharmsCount [get]
 Gets the count of active positive charms.
 
int NegativeCharmsCount [get]
 Gets the count of active negative charms.
 
TriggerEffectSlot< WardWards = new TriggerEffectSlot<Ward>() [get, set]
 Gets or sets the active ward objects.
 
int PositiveWardsCount [get]
 Gets the count of active positive wards.
 
int NegativeWardsCount [get]
 Gets the count of active negative wards.
 
EffectSlot< OTEffectOTEffects = new() [get, set]
 Gets or sets the list of active OT effects.
 
int HOTEffectsCount [get]
 Gets the count of active HOT effects.
 
int DOTEffectsCount [get]
 Gets the count of active DOT effects.
 
int PositiveAruaCount [get]
 
int NegativeAruaCount [get]
 

Detailed Description

A class that holds the effect slots for a Dueler.


The documentation for this class was generated from the following file: