A class that holds the effect slots for a Dueler. More...
Public Member Functions | |
| void | AddAura (Dueler dueler, Arua aura) |
| void | RemoveAura (Dueler dueler, Arua aura) |
| void | RemovePositiveAura (Dueler dueler, int n) |
| void | RemoveNegativeAura (Dueler dueler, int n) |
| void | RemoveAllAura (Dueler dueler) |
| void | Clear (Dueler dueler) |
Properties | |
| TriggerEffectSlot< Charm > | Charms = new TriggerEffectSlot<Charm>() [get, set] |
| Gets or sets the active charm objects. | |
| int | PositiveCharmsCount [get] |
| Gets the count of active positive charms. | |
| int | NegativeCharmsCount [get] |
| Gets the count of active negative charms. | |
| TriggerEffectSlot< Ward > | Wards = new TriggerEffectSlot<Ward>() [get, set] |
| Gets or sets the active ward objects. | |
| int | PositiveWardsCount [get] |
| Gets the count of active positive wards. | |
| int | NegativeWardsCount [get] |
| Gets the count of active negative wards. | |
| EffectSlot< OTEffect > | OTEffects = new() [get, set] |
| Gets or sets the list of active OT effects. | |
| int | HOTEffectsCount [get] |
| Gets the count of active HOT effects. | |
| int | DOTEffectsCount [get] |
| Gets the count of active DOT effects. | |
| int | PositiveAruaCount [get] |
| int | NegativeAruaCount [get] |
A class that holds the effect slots for a Dueler.