A class representing an aura effect in the game. More...
Public Member Functions | |
| Arua (ITriggerEffect effect, int rounds) | |
| void | ProcessRound (Dueler dueler) |
| IEnumerator | ShowAruaDescription (GameObject button) |
Public Attributes | |
| ITriggerEffect | effect |
| UnityEvent< int > | onRoundChange |
Properties | |
| int | Rounds [get, set] |
| Sprite | Sprite [get] |
A class representing an aura effect in the game.