Interface for hanging effects that can be applied to a Dueler. More...
Public Member Functions | |
| void | Activate (Dueler dueler) |
| The activate method is called to apply the effect to the Dueler. | |
| void | Deactivate (Dueler dueler) |
| The deactivate method is called to remove the effect from the Dueler. | |
Properties | |
| string | Name [get, set] |
| The name of the effect. | |
| int | Element [get, set] |
| The element of the effect. | |
| Sprite | Sprite [get] |
| The sprite representing the effect. | |
| string | Description [get, set] |
| The description of the effect. | |
| int | Modifier [get, set] |
| The modifier value of the effect, which can be positive or negative. | |
Interface for hanging effects that can be applied to a Dueler.
| void CardRPG.IHangingEffect.Activate | ( | Dueler | dueler | ) |
The activate method is called to apply the effect to the Dueler.
| dueler |
Implemented in CardRPG.AccuracyCharm, CardRPG.Armor, CardRPG.AttackCharm, CardRPG.Charm, CardRPG.DefenseWard, CardRPG.HealCharm, CardRPG.OTEffect, CardRPG.PierceCharm, CardRPG.Prism, and CardRPG.Ward.
| void CardRPG.IHangingEffect.Deactivate | ( | Dueler | dueler | ) |
The deactivate method is called to remove the effect from the Dueler.
| dueler |
Implemented in CardRPG.AccuracyCharm, CardRPG.Armor, CardRPG.AttackCharm, CardRPG.Charm, CardRPG.DefenseWard, CardRPG.HealCharm, CardRPG.OTEffect, CardRPG.PierceCharm, CardRPG.Prism, and CardRPG.Ward.
|
getset |
The description of the effect.
Implemented in CardRPG.Charm, CardRPG.OTEffect, and CardRPG.Ward.
|
getset |
The element of the effect.
Implemented in CardRPG.Charm, CardRPG.OTEffect, and CardRPG.Ward.
|
getset |
The modifier value of the effect, which can be positive or negative.
Implemented in CardRPG.Charm, CardRPG.OTEffect, and CardRPG.Ward.
|
getset |
The name of the effect.
Implemented in CardRPG.Charm, CardRPG.OTEffect, and CardRPG.Ward.
|
getabstract |
The sprite representing the effect.
Implemented in CardRPG.AccuracyCharm, CardRPG.Armor, CardRPG.AttackCharm, CardRPG.Charm, CardRPG.DefenseWard, CardRPG.HealCharm, CardRPG.OTEffect, CardRPG.PierceCharm, CardRPG.Prism, and CardRPG.Ward.