CardRPG 1.0
 
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CardRPG.Quest Class Reference

A class that represents a quest in the game, containing various stages, requirements, and rewards. More...

Inheritance diagram for CardRPG.Quest:

Properties

string QuestName [get]
 The name of the quest.
 
string Description [get]
 The description of the quest=.
 
int LevelRequirement [get]
 The minimum level required to start this quest.
 
int ElementRequirement [get]
 The element requirement for the quest.
 
bool WoodenSkeletonKeyRequirement [get]
 Whether the quest requires a Wooden Skeleton Key to start.
 
int Gold [get]
 The amount of gold earned upon completing the quest.
 
int WoodenSkeletonKey [get]
 The amount of Wooden Skeleton Keys earned upon completing the quest.
 
int Experiecne [get]
 The amount of experience earned upon completing the quest.
 
bool AddPlayer [get]
 The flag indicating whether this quest adds a player character upon completion.
 
int AddPlayerLevel [get]
 If addPlayer is true, this indicates the level of the player character added by this quest.
 
string AddWorld [get]
 The new world added by this quest, if applicable.
 
List< DuelerCardRewardCard [get]
 The list of cards rewarded upon completing the quest.
 
List< EquipmentRewardEquipment [get]
 The list of equipment rewarded upon completing the quest.
 
bool IsCompleted [get, set]
 Is the quest completed?
 
Quest NextQuest [get]
 The next quest to be unlocked upon completing this quest.
 
Quest PrerequsitQuest [get]
 The prerequisite quest that must be completed before starting this quest.
 
List< QuestStageStages [get]
 The list of stages that make up the quest.
 
string Scene [get]
 The starting scene for the quest.
 

Detailed Description

A class that represents a quest in the game, containing various stages, requirements, and rewards.


The documentation for this class was generated from the following file: