CardRPG 1.0
 
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CardRPG.Gambit Class Reference

A condition that sacrifices a certain number of effects to trigger logic for each count. More...

Inheritance diagram for CardRPG.Gambit:
CardRPG.RepeatCondition CardRPG.IConsumableCondition

Public Member Functions

IEnumerator ConsumeCondition (Dueler dueler, Dueler target)
 
override int RepeatLogic (Dueler dueler, Dueler target)
 
- Public Member Functions inherited from CardRPG.RepeatCondition
int RepeatLogic (Dueler dueler, Dueler target)
 The logic to be executed repeatedly based on the condition.
 

Detailed Description

A condition that sacrifices a certain number of effects to trigger logic for each count.

Member Function Documentation

◆ ConsumeCondition()

IEnumerator CardRPG.Gambit.ConsumeCondition ( Dueler dueler,
Dueler target )
inline

The documentation for this class was generated from the following file: