CardRPG 1.0
 
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CardRPG.DialogueManager Class Reference

A manager for handling dialogues in the game. More...

Inheritance diagram for CardRPG.DialogueManager:

Public Member Functions

void StartDialog (string npcName, string[] lines)
 Starts a dialog sequence with an NPC.
 

Public Attributes

float typingSpeed = 0.05f
 
Action OnDialogueComplete
 

Static Public Attributes

static DialogueManager Instance
 

Properties

bool IsDialogActive [get]
 

Detailed Description

A manager for handling dialogues in the game.

Member Function Documentation

◆ StartDialog()

void CardRPG.DialogueManager.StartDialog ( string npcName,
string[] lines )
inline

Starts a dialog sequence with an NPC.

Parameters
npcNameThe name of the NPC.
linesThe dialog lines.

The documentation for this class was generated from the following file: